![]() ![]() ![]() This manual is hosted online by the developer: meanwhile, the other player has access to a large bomb disposal manual that has the solutions to the puzzles. ![]() It is designed as a procedurally generated puzzle game, which means that every play-through and puzzle will be different (you want that in a puzzler anyway, for replayability!).Įach puzzle dumps one player into a darkened room with a bomb waiting to be defused before the timer runs out. There is absolutely NO story to this game. often, too much is assumed and too little contextual information is given, along with a WEALTH of non-relevant information! So, I was thinking that this game would be an interesting way to develop those communication skills whilst spending time playing a fun little puzzler with her father! She (probably like most kids of her age) is not the best communicator of information. That brings me to the reason why I tried this game out with my oldest daughter. With clear and concise communication between the players being the key to completing the puzzles. It is an interesting take on the co-op puzzler genre, with a blend of real world manual reading with the actual computer "gaming" part of the game. So, I approach these games more like a crossword puzzle! or as a little bit of a party game, depending on what your gaming preference is! I'm not really a fan of party games and their "craziness" built in for cheap, lowest common denominator appeal. It is designed as a sort of co-operative puzzler. Released in 2015 by Steel Crate Games on pretty much every platform that has a CPU in it (including VR). Keep Talking and Nobody Explodes is a puzzle based game that is to be played by at least two people. ![]()
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